Learn how to build and design story worlds!

Development of World Building & Concept Art course

Talent development & Training / Development of World Building & Concept Art course

The Development of World Building & Concept Art course combines concrete world building tools with concept design and digital painting taught by instructors who are experts in their fields.

Development of World Building & Concept Art course

  • About

    Learn how to build and design story worlds!

    The course focuses on the use of world building and concept art for films, series, computer games, comics or other visual art products. Through assignments, talks and lectures the teachers and guest lecturers will inspire and challenge the students over the course of 12 weeks. The course starts with a solid introduction to the principles and tools of world building including idea development, visual development, research, world writing and story writing, all contributing to the creation of a professional story bible. As the course progresses, the focus shifts more towards concept art and the development of concrete art skills and illustrations related to presenting the world. During this phase, the students will go deeper into the design of the world, including characters, environments, etc. The last weeks are devoted to producing the actual concept art according to industry standards and using methods of 3D blocking and digital painting. The course is rounded off by a week focused on targeting audiences, marketing and distribution, and exam presentations (preparing for the exam at the end of the course).

    Project start date: 1 April 2020
    Project end date: Present (still running)

  • Participants

    Participants in the project:
    Martin Rauff,
    Mikkel Mainz,
    Roberto Fernandez Castro,
    Maria Skov Pedersen

    Martin Rauff

    Martin Rauff

    Concept Developer

    Martin Rauff works in an area shaped by the intersections of play, concept/IP-development, and narrative. He has been the driving force behind a diverse group of projects ranging from TV-broadcasts and games, books, albums, museum exhibitions, and large-scale events.

    Mikkel Mainz

    Mikkel Mainz

    Animation film director and creative producer

    . He is the founder of Skjald, a company focusing on developing worlds for 2D animated films, series, comics, RPG systems, and more. He also founded the 2D animation studio Sun Creature with two of his classmates right after his studies at The Animation Workshop in 2013. He created and directed the webseries and universe "The Reward - Tales of Alethrion", which raised around half a million dollars through crowdfunding and is developing his feature film "Spirit Seeker" with Jericca Cleland and Gone Badminton with Copenhagen Bombay. He has been animating on various other 2D projects like Ivandoe, Song of the Sea and Emara.

    Roberto Fernández Castro

    Roberto Fernández Castro

    Freelance concept artist

    Roberto Fernández Castro is specialized in vehicle design, architecture and environment design. He has an impressive CV as he designed for Star Wars – The Last Jedi, Avengers – Infinity War and Guardians of the Galaxy among many others.

    Maria Skov Pedersen is a teacher and coordinator at The Drawing Academy and Professional Training

    Maria Skov Pedersen

    Coordinator and teacher at The Drawing Academy and Professional Training

    T: +45 87 55 49 44

    E:

  • Contact

    Maria Skov Pedersen is a teacher and coordinator at The Drawing Academy and Professional Training

    Maria Skov Pedersen

    Coordinator and teacher at The Drawing Academy and Professional Training

    T: +45 87 55 49 44

    E: