This course introduces the foundation of 3D computer graphics for use in computer games and films. The students will get an understanding of modeling, texturing, lighting and rendering. The course is taught in the free 3d program Blender, which is also used in the creative industries
The course is especially designed for students, who has a beginner to intermediate level in 3D.
First year
The first year of the CGA program concentrates on foundations of artistic practice with several modules related to design, concept art, and animation & film history and culture.
You will receive a thorough introduction to Maya® and Adobe®, and begin working with most aspects of the Maya pipeline. 3D modeling, both in regards to characters and environments, has the biggest focus.
You will then learn how to integrate 2D and 3D elements into your projects and evaluate when to use which, depending on the available resources.
You also undertake short productions at various points during the year both on your own and with the Character Animation (CA) students to gain formative experience with essential production skills in communication, teamwork, and project completion.
Second year
In the second year you focus on texturing, shading, lighting, rendering and compositing. The year is built around two large projects and a smaller elective.
In the first project you create a four legged creature, from the initial concept to realizing it in 3D, and finally integrating it into a live-action background.
You also work on another project in collaboration with the CA students, The NGO Project, in order to provide understanding of working with a client on a film with a message. During this production you also further your skills for working in a CG production setting in groups.
The elective is a chance to go deeper within a specific area, or make an exploration into uncharted land or focus on a specialization area. During second year, you take classes in preparation for idea development for the 3rd year productions. These classes may include world building, story development, cinematography, film analysis and pitch presentation.
Third year
Third year students from the CA and CGA programs come together to form production teams to create their graduation productions that culminate in the bachelor projects. Based on a selected pitch, the teams form and you specialize into elective roles to plan and manage a complex project and learn the importance of adhering to deadlines.
Furthermore, you compile your portfolios and showreel, guided by the staff and teachers, to highlight your skills as you apply for internships and target the jobs of your choice.
Seventh semester
For your final semester you will go on a 14-week internship with a production studio. Former students have been interned with Cartoon Saloon, Nørlum, Aardmann, The Mill and Ghost among others. Read more about the internship period in the 'Career Guidance and Internship'-section of this page.