Creative Simulation Technologies

With the study of Houdini, TouchDesigner, Unreal and coding in this 12-week course, you get complete technical and artistic freedom with simulation! You will leave the course with a showreel piece of your own, simulation(s), along with a case-study, a strong network, and a head full of simulation knowledge.

Type and duration

Professional Training Course, 12 weeks

Study start and city

Admissions on hold

Course fee

N/A

Application deadline

N/A

What you will learn

You will learn to master the craft of computer simulation in various forms. You will study and implement graphical, physics-based solvers, as well as real-time simulations. The foundation of the course is based on Houdini, and additional software training includes Touch Designer, basic programming, and the game engine Unreal. With the study of these four elements an artist has complete technical and artistic freedom with simulation; at the heart and edge of computer technology. On completion, you will showcase highly specialised knowledge of node-based procedural workflows. Projects will take the form of well-presented simulations in tandem with case studies targeted toward bringing new ideas into Europe’s diverse art and technology markets.

What you get:

  • An intensive course developed with the help of industry professionals
  • Instructors are all active professionals with updated and production-tested knowledge
  • Hands-on teaching and practice every day from morning to afternoon
  • A professional network
  • 24-7 access to your own personal workstation with industry-standard software
  • Art and didactic materials
  • Access to camera equipment
  • Assistance with housing and travel advice
  • Access to all extra-curricular activities: sports, lectures, parties etc.

How you will work

You will work on an individual simulation project throughout the course. You will choose a specific natural phenomenon that you will research. You will then have to recreate the phenomenon, or combine elements from different natural phenomena, as computer simulations. You can choose to render the end-product, the animated film sequence, in different ways, for instance realistically, graphically, or based on a game aesthetic, but the actual simulations in the scene will behave realistically, based on the laws of physics. As a result, your final project is a short animated clip consisting of well-executed computer simulations combined with detailed case studies documenting your workflow and considerations throughout the process. Case studies are important for your own creative process, but equally important for knowledge sharing and further development of the field.

Course instructional method:

  • Lectures from instructors/industry practitioners
  • Guided mentorship through notable stages of individualised projects
  • Bi-weekly milestone review
  • Weekly group critique

Houdini-certified: The Creative Simulation technologies course is a SideFX Houdini certified training programme. This official certification comes with some great benefits for course participants such as special internships and free commercial Houdini licenses for participants upon graduation!

 

Creative Europe Media

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them

 

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Lecturers

Andrew Lowell
  • Andrew Lowell

  • Houdini FX Trainer / Technical Director
    • Freelance Houdini Educator
    • Transformers: Dark Side of the Moon (2011)
    • Thor (2011)
See more from Andrew
Kate Xagoraris
  • Kate Xagoraris

  • VFX Artist at MPC, VFX Professor/Mentor and VFX Scientist
    • Valhalla: The Greenlanders (2022)
    • The Witcher: Redanian Intelligence (2021)
    • Raised by Wolves: Season Two (2022)
See more from Kate
Adam Funari
  • Adam Funari

  • Technical Artist
    • Intrepid Studios
    • Offworld Industries
See more from Adam
Stefan Kraus
  • Stefan Kraus

  • Media Artist and Educator
    • Co-founder of The NODE Institute and MXZEHN among others
    • Reality applications for commercial clients, festivals, institutions and exhibitions.
See more from Stefan
Jeffy Mathew Philip
  • Jeffy Mathew Philip

  • FX Artist & TD
    • Senior FX Technical Director at RodeoFX
    • Mentor at Houdini School
See more from Jeffy

Ready to apply?

Who can apply?

Experience with 3D software packages or node-based systems such as Nuke is considered a plus, but is not a requirement at all. The most important aspect is your strong motivation to dive into the field of simulations. Keeping an open mind and a solution-oriented approach is key.

How to apply?

Your application should include a CV and letter with descriptions of your background and interests going into the course. Other applicable additions could include a showreel and portfolio, video work, scientific studies or artistic pursuits. 

In the event of a successful application to the course, you will receive a signed acceptance letter within 1 week after the application deadline at the latest. In this connection, we ask you to confirm your seat as soon as possible.

When and where to apply?

Applications are currently on hold.

Guide to apply through “Nemstudie”

If you have a CPR number, simply use it with NemID to log in via the link below. If you do not have a CPR number, just enter your email address. You will receive an email with a link, click the link, then select “Educational programmes”, “Continuing and further education”, and then search for “Creative Simulation Technologies” in the top right corner.

Need more information?

  • We offer to help you find accommodation during your stay.

    We aim to locate housing options that are furnished, close to the school and which provide you with the opportunity to live with other adult course participants from the same course programme.

    The prices range between 400-700 EUR (3.000-5.000 DKK) per month.

    You will be offered specific accommodation by the housing organiser shortly after you have been accepted into the course. Rooms offered are typically located in the dormitory Camp Logos, which is right next to The Animation Workshop. Please note that TAW cannot guarantee that you get the specific room type you have requested. In some cases, we have to accept what is currently available from the housing organiser.

    All rooms in Camp Logos are furnished with a bed, bedside table, bedside lamp, room divider, desk, chair, and kitchenette. Please note that there are no kitchen utensils for the kitchenette in the room, but you can buy utensils at second-hand shops in Viborg. You can choose to purchase a duvet and pillow through VIA, so you will only need to bring bed sheets and towels. There is also a shared kitchen and common area at your disposal.

    As a PRO course participant, you only have to pay a reduced deposit of 5.000 DKK (instead of 10.000 DKK).

    If you have any questions in relation to housing during your course, please contact taw.housing@via.dk

  • The course fee is 2.000 EUR (14.900 DKK). TAW offers three types of scholarships to help fund your course

    The fee is the same for all participants regardless of nationality, unless awarded a scholarship. As per the rules of our co-funder Creative Europe MEDIA, The Animation Workshop can offer scholarships to course participants from so-called low production capacity countries. The Animation Workshop cannot grant a scholarship to every applicant but we try our best to help as much as possible.

    You can apply for three types of scholarships:

    • Travel to and from Viborg at the beginning and end of the course
    • Housing (rent and utilities)
    • Course fee (part or full coverage)

    You can apply for multiple categories, but please be realistic of what you need. Some applicants rely completely on a scholarship to be able to attend the course.

    You will receive an invoice for the entire course fee shortly before the start of the course. This will be sent as a PDF attachment to your e-mail.

  • The Creative Simulation Technologies course is supported by the Creative Europe MEDIA programme of the EU. We can accept up to 30% participants from non-EU countries.

    The course has been structured to allow non-EU participants to join the course without having difficulties obtaining a visa for the 12 weeks onsite training. There is normally a 90-day tourist visa limit to Denmark.

    You can find further information about visas and residence permits on the official portal for foreigners.

Student statements

It was the best teaching experience I ever had! I will highly recommend this course to my fellow colleagues Marta Strazicic, Houdini & Simulation 2019
Overall an amazing course, would definitely recommend. This course and the overall environment was amazing Andrei Zberea, Houdini & Simulation 2019

Contact

  • Per Kristensen

  • Project Manager, Talent & Skills Development
  • T: +45 87 55 49 55