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Computer Graphic Arts

Bachelor in Animation

The Computer Graphic Arts program focuses on artistic and technical areas of 2D and 3D animation film production. The aim is to develop versatile artists with a strong foundation in storytelling and design, as well as the entire 3D pipeline, in pursuits beyond animation. By the end of the degree, the CG artist should see 3D as an important tool of storytelling.

About Computer Graphic Arts

  • Facts

    Title: Bachelor in Animation: Computer Graphic Arts (CGA)

    Duration of the program: 3½ years (210 ECTS), full time

    Program start: August

    Language: English

    Finances: Danish students can apply for SU. For more information on finances go to the 'Fees and finances'-section.

    Study program: See the full study program (PDF)

    More information:

  • Structure and content

    As a CGA student you are introduced to the entire 3D pipeline, from modelling, texturing, and shading, to lightning and rendering.

    This course introduces the foundation of 3D computer graphics for use in computer games and films. The students will get an understanding of modeling, texturing, lighting and rendering. The course is taught in the free 3d program Blender, which is also used in the creative industries

    The course is especially designed for students, who has a beginner to intermediate level in 3D.

    First year

    The first year of the CGA program concentrates on foundations of artistic practice with several modules related to design, concept art, and animation & film history and culture. You will receive a thorough introduction to Maya® and Adobe®, and begin working with most aspects of the Maya pipeline. 3D modeling, both in regards to characters and environments, has the biggest focus.

    You will then learn how to integrate 2D and 3D elements into your projects and evaluate when to use which, depending on the available resources.

    You also undertake short productions at various points during the year both on your own and with the Character Animation (CA) students to gain formative experience with essential production skills in communication, teamwork, and project completion.

    Second year

    In the second year you focus on texturing, shading, lighting, rendering and compositing. The year is built around two large projects and a smaller elective.

    In the first project you create a four legged creature, from the initial concept to realizing it in 3D, and finally integrating it into a live-action background.

    You also work on another project in collaboration with the CA students, The NGO Project, in order to provide understanding of working with a client on a film with a message. During this production you also further your skills for working in a CG production setting in groups.

    The elective is a chance to go deeper within a specific area, or make an exploration into uncharted land or focus on a specialization area. During second year, you take classes in preparation for idea development for the 3rd year productions. These classes may include world building, story development, cinematography, film analysis and pitch presentation.

    Third year

    Third year students from the CA and CGA programs come together to form production teams to create their graduation productions that culminate in the bachelor projects. Based on a selected pitch, the teams form and you specialize into elective roles to plan and manage a complex project and learn the importance of adhering to deadlines.

    Furthermore, you compile your portfolios and showreel, guided by the staff and teachers, to highlight your skills as you apply for internships and target the jobs of your choice.

    Seventh semester

    For your final semester you will go on a 14-week internship with a production studio. Former students have been interned with Cartoon Saloon, Nørlum, Aardmann, The Mill and Ghost among others. Read more about the internship period in the 'Career Guidance and Internship'-section of this page.

  • How to apply

    Admission to the bachelor programs is talent based. 

    Admission to The Animation Workshop’s bachelor programs is talent based. We are looking for students with excellent drawing and storytelling skills. Therefore, all applicants must participate in an entrance test to show whether they qualify for admission. 

    In addition to the entrance test, you are required to have an upper secondary diploma as well as documented English skills corresponding to Danish B-level.
    Applicants who meet these criteria and who pass the portfolio entrance test, are invited to an admissions test.

    Find more in depth information about requirements, procedures etc. on our admissions page

    Important dates

    • Application deadline: March 15, 2022 11:59 am (CET - midday)
    • Test and interview: May 2022
    • Program start: Late August, 2022
    • Next Open House with review sessions: February 10, 2021 from 2 pm - 6 pm (we are planning for at hybrid version – both on location and online)

    Quick overview of the application procedure

    1. You apply through the page www.optagelse.dk (comprehensive step by step-guides are available in Danish and English from the page). The page opens on February 1st and closes on March 15, 2022, at 11:59 am (CET - midday). Latecomers are not accepted!
    2. With the application, you submit your entrance test portfolio. The required hand-in format is a single PDF-file
    3. You receive a receipt for your application and are invited to log on to nemStudie, where you can keep track of your application
    4. After the deadline, we evaluate the tests. Applicants who passes the first entrance test are invited to an admissions test and interview on the following dates:
      Test and interview days: May 2022
    5. The results of the admissions test are announced early June
    6. The final enrollment is completed on July 28, 2022

    More information

    NB: We reserve the right not to create classes in the event of too few applicants.

  • Teachers

    Leigh Russel is a teacher at Computer Graphics Art

    Leigh Russel

    CG consultant

    Leigh Russell has been making digital images for over 25 years. He has been working on projects like Star Wars, Interstellar, Hunger Games and Harry Potter.

    Uri Kranot is a teacher at the Animation Workshop

    Uri Kranot

    Artist and independent filmmaker

    Together with partner, Michelle Kranot, Uri has made numerous internationally award-winning short films, among other Hollow Land, which was shortlisted for an Oscar Academy Award in 2014, and VR-experience and short film Nothing Happens.

    Chris Smallfield

    Chris Smallfield

    3D animator, graphic designer and freelancer

    Chris has worked with Laika House and Dyrdee Media. He has worked with promotion movies for Audi and Pepsi Max, and the feature films Pirates of the Caribbean - At World’s End and Spongebob Iconic.

    Nico Sanghrajka

    Nico Sanghrajka

    Rigging TD and supervisor

    Nico works at PDI/Dreamworks as a Character TD on animated feature films such as Megamind, Kung Fu Panda 2 and Madagascar 3.

    Jericca Cleland

    Jericca (Rikki) Cleland-Hura

    Director, writer and cinematographer

    Jericca is the co-owner of award-winning production company Nørlum. As an experienced CG Cinematographer Jericca designed the and staging of the popular and critically acclaimed films Toy Story 2 and Finding Nemo.

    John Nevarez

    John Nevarez

    Film and Storyboard Artist

    John Nevarez has been an artist within the animation industry for more than 18 years. He was a storyboarder on Spider-Man: Into the Spider-Verse, Secret Life of Pets and he has worked for Disney, Pixar Animation Studios, Sony Pictures Animation, Warner Bros. Feature Animation and many others. He has taught at The Los Angeles Academy of Figurative Art, Schoolism and The Nemo Academy in Florence just to mention a few.

    Lawrence Marvit

    Lawrence Marvit

    Artist and writer

    Luis Cook

    Luis Cook

    Director and lecturer

    Luis has worked for over 20 years as a director at the BBC and Aardman Animations. His film and commercial work has won over 50 international awards.

    Tod Polson

    Tod Polson

    Director, designer and art director

    Tod has worked extensively as a director, designer, and art director, developing projects for companies all over the world including Walt Disney, Warner Bros. and Nickelodeon.

  • International students

    Practical information about coming to Denmark.

    All teaching and extracurricular activities at TAW are held in English. The student body as well as the teachers, community, and staff count many with an international background.

    Read more about living and studying in Denmark

    Applying to the educations with international background

    International applicants apply on equal terms with Danish applicants, following the same deadlines and procedures. Please refer to our admissions pages for more information about application procedures, requirements and deadlines.

    Interested in an exchange semester at The Animation Workshop?

    Please visit the Exchange students section under the admissions pages to see more about availability, application procedures, requirements and deadlines.

    Visa and residency

    Coming to Denmark from a Nordic or EU/EEA country, including Switzerland, you are free to live, study and work in Denmark. However, you must register with the Danish Immigration Service as well as the local municipality, if you intend to stay more than 3 months.

    If you are coming to Denmark from outside the EU, you need a tourist visa (valid up to 3 months) or a residence permit (for stays exceeding 90 days). Normally, you must apply for visa or residence permit prior to your arrival in Denmark. Applying for a visa is a part of the enrollment process for the bachelor educations and is initiated by the school after you have been admitted to the program.

    For detailed information about the application process and requirements, please visit the website of the Danish Immigration service.

    Registering for Danish Social Security number (CPR) and Danish Health Insurance scheme

    You must register in order to receive a Danish CPR-number. It is a social identity code which is key to all public registration and services, including tax, opening a bank-account, etc. Furthermore, the CPR-number will guarantee free public health insurance for the entirety of your stay (after a quarantine for the first six weeks for non-EU citizens).

  • Fees and finances

    Get an overview of your expenses during your studies.

    Tuition fees

    Students coming from countries outside of EU/EEA must pay tuition fees, unless they hold a permanent Danish residence permit. Paying the first year’s fee is a precondition for obtaining a student’s residence permit.

    The prices for tuition fees are requested in Danish kroner and the fees for students matriculating is DKK 53,000 for the first semester (DKK 23,000 for the internship semester). You can find the payment schedule for Character Animation below. 

    Payment schedule for Computer Graphic Arts (PDF)

    There are no tuition fees for students coming from Denmark, the Nordic countries, EU/EEA countries and Switzerland. 

    Living Costs

    You should expect average monthly living costs between 5000 and 7000 DKK (roughly 650 - 900 EUR), including accommodation.

    Financial support for Danish students

    The bachelor program is approved for SU for the official duration (3½ years or 41 months). 

    Apply for SU

    Financial support for students from EU/ EEA countries 

    Foreign students are not eligible for the Danish educational support scheme (SU). Some exceptions are made for refugees and relatives of refugees and for other foreign citizens. EU citizens may be eligible for SU if they have a contract for 10-12 work hours per week.

    More information about SU for foreign students

    Scholarships for highly qualified students from outside the EU and the EEA

    Each year, VIA awards a limited number of scholarships to highly qualified students from countries outside the EU and the EEA. The scholarship can be applied for by all current, international and tuition-fee paying students who have completed the first year of studies at VIA (2 semesters). A maximum of two full semesters can be awarded during studies at VIA. 

    You can read more about the scholarship (selection criteria and application dates) and find the application form here.

  • Housing

    All bachelor students from TAW are guaranteed student housing from the municipality of Viborg.

    Shortly after you have been accepted into TAW, you will be contacted by the school’s Housing Coordinator with specific housing information.

    TAW itself has no accommodation. The school's role is to provide various opportunities for housing and help create contact between housing providers and new students - and to assist with language barriers if necessary. If you need language assistance, please contact taw.housing@via.dk. Students can choose to apply for a dorm room - or make arrangements with private housing providers - for example for shared apartments with fellow students.

    Cost of Living 

    Dorm rooms in Viborg typically cost between 2500 and 3500 DKK (250 - 470 EUR) per month depending on size and whether you are willing to share facilities. Utility expenses, like electricity, internet and heating, are often paid separately and cost around 600 DKK (80 EUR) per month. Private rooms in shared apartments can range depending on size, location and other factors, but aren’t drastically different from the cost of student accommodation.

    Camp Logos

    The dormitory Camp Logos is located across the street from the school and houses many of our students. Rooms at Camp Logos come with basic furniture. The school will contact you with further information about Camp Logos, prices and availability, shortly after you have been accepted into TAW. 

    Shared apartments

    It is our experience that the majority of our students prefer to move into a shared flat in the city. Join our Facebook Housing group to team up with other students looking for roommates and new tenants for the apartments, they are leaving themselves.

    These websites may also be helpful:

    • Boligselskabet Sct. Jørgen (Camp Logos and various rentals across city) 
    • Boligselskabet Viborg (Various rentals across city)
    • Danhousing (many large apartments in the city – suitable for sharing) 
    • BoligPortal
    • Boligdeal.dk 

    If you have questions about housing or need language assistance, please contact taw.housing@via.dk

  • Career guidance and internship

    14-week internship in a studio to get hands-on experience in a professional environment.

    Your internship is a mandatory part of the education and a great way to start off your career and get contacts in the animation business. Prior to applying for an internship you will be mentored by staff and teachers in culminating a portfolio for your chosen area of work. 

    Our students find internships all over the world and at some of the best and most influential businesses. Some of the studios our students have interned at include SYBO GamesIO InteractiveNørlumIlluminationCartoon SaloonCartoon Network, The Mill and Ghost.

    Read about Nadias experience interning with Cartoon Saloon.

    Career Destinations

    Following the internship and prior to graduation, the school hosts recruitment sessions with companies who are hiring. Companies give briefings about their studio and what competences they are looking for, as well as their current and coming productions. It's a great opportunity to meet potential employers and get feedback on your portfolio.

    Our alumni work as:

    • Previz Artists
    • Character Modelers
    • Texture Artists
    • Environment Artists
    • Technical Directors
    • Look Development Artists
    • Compositors
    • Art Directors
  • Contact

    Martin Holm-Grevy is the coordinator for the 1st year Computer Graphic Arts students

    Martin Holm-Grevy

    Educational Coordinator, 1st year Computer Graphic Arts

    T: +45 87 55 49 32


Meet our students

Meet Tristan Gallagher: 2nd year CG Arts

Meet Tristan

2nd year Computer Graphic Arts

Nadia Ørneborg at her internship with Cartoon Saloon in Ireland

Diary of an Intern: Nadia at Cartoon Saloon

Nadia Ørneborg shares her experiences as an intern with Cartoon Saloon