Summer of Unreal 

Summer of Unreal

In collaboration with Epic Games and our amazing partners!

Do you work in the animation, 3D or CGI industry within Europe? We invite animators, VFX artists, motion graphic designers, and everyone related to the creative industries inside for an Epic Summer! The Summer of Unreal is a free four-week course in Unreal Engine designed to give you animation superpowers!

About Summer of Unreal

  • Facts

    Title: Summer of Unreal

    LanguageEnglish

    Credits: The course is not accredited with ECTS-points

    Duration of the program: 4 weeks

    Next program: July 26 to August 20, 2021

    Application deadline: July 16, 2021

    Fee: Free!

    Place: Online

     

    What is the Summer of Unreal course

    The summer course is a four-week course from Monday to Friday, designed to enable your skills in one of the world's most open and advanced 3D creation platform for photoreal visuals and immersive experience: Unreal Engine.

    More facts about Summer of Unreal:

    • We cover the use of Unreal Engine across areas such as pre-visualization, layout, rigging, animation, modeling, lighting, importing characters into Unreal Engine and rendering
    • Every day you'll receive instruction and tuition from industry experts in Unreal Engine
    • The course will have online support from our project assistants
    • The lectures will happen online over Zoom and Discord for immediate dialogue
    • You'll be part of a community of animators, also looking to network and improve their skills
    • Learn from case studios and productions in Unreal Engine, who will join us and share their story
    • Be part of creative practice whilst learning with colleagues across Europe
    • Hear directly from Epic Games about new industry developments
    • Hear panels of experts discuss how Unreal Engine is changing media production
    • Become accustomed to the Unreal Engine pipeline and workflow, and integrate it with your own
    • Participants will be able to collect digital badges for each day, and on collecting an 80% attendance you gain a certificate of attendance in the Unreal Engine summer course from Escape Studios signed by Epic Games

    The course is for beginners. It teaches Unreal Engine through the perspective of the CGI and animation industries rather than cinematography, virtual production, or games. You will learn how to integrate real-time workflows into your current practice, from basic elements to higher-level assets. 

    You don't need previous experience in Unreal Engine before taking this course. However, you must have experience with the basics of 3D computer graphics or animation.

  • Structure and content

    About Summer of Unreal

    The Summer of Unreal is a free, four-week boot camp created in collaboration with Epic Games, where artists learn practical real-time skills from industry experts, higher education partners, and Escape Studios the UK's only Unreal Authorised Training Center.

    This is not only our most ambitious free programme to date; it's the largest Unreal Engine training ever attempted.

     

    What you will get:

    During this course, you will:

    • Receive 20 days of training - most of it in the morning
    • Gain insights and listen to talks from European Studios and professionals
    • Learn what makes a project successful
    • Earn exclusive badges, and Unreal Engine certificates
    • Work with artists from across Europe

    The demand for Unreal Engine in the creative industry is rapidly growing, so make sure to keep up-to-date with your industry peers by studying with us during the Summer of Unreal course.

     

    Course contents

    The weeks are structured into four coherent weeks, each diving into new topics and building upon what you've learned in previous lectures.

    Week 1 of Summer of Unreal:

    This week is about building a foundation of what Unreal is, how it works, and what impact it can have on your workflow. By the end of this week, you will understand the process of asset ingestion with shaders and lighting and will be able to use this to arrange objects in your scenes to create simple sets, ready to let your animation run wild! 

    Week 2 of Summer of Unreal: 

    This week takes a further look into how to light scenes for different scenarios and how to leverage the power of Unreal for its real-time capabilities creating more complex setups. As well as this, you will also learn how to use Unreal for Animation playback and Cinematography. By the end of this week, you can start building your shots and edits directly in Unreal Engine.

    Week 3 of Summer of Unreal:

    You now have a clear idea of how Unreal works and how to set up your animation shot directly within Unreal. This week improves the visual quality of your animations. By the end of the week, you will have all the tools necessary to create and export your final animations.

    Week 4 of Summer of Unreal:

    We look beyond animation to push your shots further. This week you will take a deeper dive to use advanced functions to increase the possibilities available to you when building animated worlds. You also learn how to utilize the real-time particle system Niagara, as well as look at how Unreal Engine5 will change the real-time world forever.

    Read the full course contents here (PDF).

     

    Daily program

    The Summer of Unreal is a complete practical course. We've designed it to allow plenty of personal time outside of instruction periods for other commitments. 

    The Summer of Unreal course is designed to deliver a workshop every morning Monday to Friday at 10.30 am (CEST), leaving afternoons free to practice or get on with your daily life. You have lots of time to collaborate in your teams.

    When (CEST): What: 
    10.30 am to 1.30 pm:  class 
    1.30 pm to 2.30 pm: lunch break
    2.30 pm to 4.30 pm: class

    Much of the practical work will be group work. We intend to mix people with different roles together, so they can collectively support each other and collaborate on creative themes.

    Much of the lectures and tuition will be delivered on Zoom. We'll also use Discord throughout the course, which is a forum that can help you organize and collaborate with the rest of the team. We expect groups to be self-organizing and inclusive.

     

    Course materials and system requirements

    You will need your PC or Mac and a solid internet connection.

    You should check your specs for running Unreal Engine. Find the official system requirements here.

    Unreal Engine will work on older systems, but it is recommended that you have a bare minimum of a GTX770 or equivalent.

    If in doubt, download Unreal Engine and try it out.

    While there may be support on the course for technical software questions, we will be unable to help you with hardware problems.

    Mac users should ensure they have the correct XCode version.

  • How to apply

    Please note that the application deadline for the Summer of Unreal course is July 16, 2021.

    In the application form, applicants were asked to provide

    • Basic information
    • A short description of your professional background
    • A motivation letter
    • A showreel/portfolio of your previous work 

    In the event of a successful application to the course, you will receive a signed acceptance letter shortly after the application deadline.

     

    Who can apply?

    The course is free for industry professionals with at least two years of experience working with creative work including Animation, Illustration, 3D Modeling, VFX, Rigging, Layout, Pre-visualisation, World Building, Concept Art, and Lighting.

    The course is also open to tutors and educators.

    Participators are expected to sign up for the whole month, so be sure you can commit. 

    Only people within the European borders (including the UK) can participate in the course.

  • Partners

    The Summer of Unreal is a big European-wide adventure together with Epic Games.

    Some of the best animation schools, studios, and institutions across Europe are collaborating on the project, to empower the animation production industry, update professionals with competencies and skills through professional training and enabling them to work with Unreal Engine's powerful machinery. 

    Escape Studios in United Kingdoms: From Pearson College London, Escape Studios is spearheading the Summer of Unreal. Escape Studios have been at the forefront of creative education since 2002, supplying the industry with talented artists. Escape Studios will be taking charge of the training and the tuition in the Summer of Unreal.

    ArtFX in France: An award-winning school, training talents in animation, CGI, VFX, games, game programming and 2D/3D film/TV. Located in Montpellier, France, the school is run by professionals from the film and video game industry.

    La Salle Campus Barcelona in Spain: A founding member of Ramon Llull University, La Salle is a university center that offers Undergraduate Degrees, Postgraduate and Master’s Degrees, PhD programmes and Specialisation Courses in the fields of Digital Arts and Animation & VFX. They’re also the first European laboratory for innovation and research into the Internet of the Future and experts at online education.

    Screen Skills Ireland: Established in 1995, Screen Skills Ireland has provided training and career development opportunities for professionals working in the screen sectors for years. They're a pillar of the Irish creative AV industry, with a strong reputation and recognition of being the national bridge between industry and education.

    From the Balkans and Eastern Europe, we have partnered with Crater Studios and Film Serbia, who are leading on national industry training initiatives. Regional company 3lateral are the people behind Unreal's Digital Humans. 

    Together with Epic Games, all our partners are contributing to the European audio-visual film industry and continuously developing new talent, who create some of the amazing stories and experiences of tomorrow. 

  • Contact

    Per Kristensen is Project Manager at The Professional Training Department

    Per Kristensen

    Project Manager, Professional Training

    T: +45 87 55 49 55

    E:

    Roberta Jablonskyte

    Roberta Jablonskyte

    T: +45 87 55 49 21

    E:

    Jakob Borrits Sabra

    Jakob Borrits Sabra

    Project manager

    T: +45 87 55 4991

    E:

    Tim Leborgne is the Department Director of Professional Training and Open Workshop

    Tim Leborgne

    Department Director, Talent and Skills

    T: +45 87 55 49 52

    E: