2. year
In the second year, you will broaden your 3D skillset and software knowledge.
You will create a digital creature, from the initial concept to realising it in 3D and finally integrating it into a live-action background.
You will also collaborate with the CA students on a group project where you will learn how to work with clients and target an audience, simulating industry scenarios.
During the elective time, you will have a chance to dive deeper into a specific area, or explore uncharted land to specialise your skills within the areas of your interest.